Mar 25, 2011, 06:34 PM // 18:34
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#2
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Frost Gate Guardian
Join Date: Feb 2011
Location: France
Guild: IGN> Answer Is No
Profession: Mo/
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good... and now compare to smite hex.
I remember taking 2 mins comparing smite & shatter back in 2006... barely less laughable now...
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Mar 25, 2011, 07:10 PM // 19:10
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#3
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: D/
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Here is what I'm confused about. How does this skill work?
Do you take the energy of a hex off of your ally and use it to create some kind of vortex? If it's a hex eater vortex than why does it also consume enchantments?
Here is my guess: The Mesmer compresses the hex-energy into a very high density. The high-density hex-energy attracts any enchantment-energy nearby, stripping it off enemies. The vortex collapses and deals damage to enemies. But this makes no sense, why wouldn't the vortex also damage your allies, or remove enchantments from them?
Also it's not really a vortex, when you think of a vortex you think of a sort of spinning aoe effect with a duration.
Ok how about this. Maybe the hex-energy is used to cause a rupture in the ether (creative a "vacuum") and this space sucks up enchantments before immediately collapsing. How can a Mesmer possibly control who has their enchantments removed?
Last edited by shinta_himura; Mar 25, 2011 at 07:14 PM // 19:14..
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Mar 25, 2011, 07:18 PM // 19:18
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#4
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Krytan Explorer
Join Date: Aug 2010
Location: UK
Guild: Gil Worz Is Srs [Bsns]
Profession: W/
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Quote:
Originally Posted by shinta_himura
Here is what I'm confused about. How does this skill work?
Do you take the energy of a hex off of your ally and use it to create some kind of vortex? If it's a hex eater vortex than why does it also consume enchantments?
Here is my guess: The Mesmer compresses the hex-energy into a very high density. The high-density hex-energy attracts any enchantment-energy nearby, stripping it off enemies. The vortex collapses and deals damage to enemies. But this makes no sense, why wouldn't the vortex also damage your allies, or remove enchantments from them?
Also it's not really a vortex, when you think of a vortex you think of a sort of spinning aoe effect with a duration.
Ok how about this. Maybe the hex-energy is used to cause a rupture in the ether (creative a "vacuum") and this space sucks up enchantments before immediately collapsing. How can a Mesmer possibly control who has their enchantments removed?
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Does any of that really matter?
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Mar 25, 2011, 07:22 PM // 19:22
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#5
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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damn...more mesmer buffing wanted in every freackin thread...mesmer this mesmer that...i cant wait till they get a tone-down for pvp...
why not buff rangers...paragons...monks...hell even a rit.
u want soemthign buffed again thats already got amped?
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Mar 25, 2011, 11:42 PM // 23:42
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#6
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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he's not asking for another mesmer update, he is asking for a single skill to get numbers adjusted (not even a functionality change... just an adjustment in numbers). I'm not quite sure why you're getting so uptight about this.
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Mar 26, 2011, 06:04 PM // 18:04
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#7
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: D/
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"Does any of that really matter?"
Yes, it does, why wouldn't it?
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Mar 26, 2011, 08:11 PM // 20:11
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#8
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Krytan Explorer
Join Date: Aug 2010
Location: UK
Guild: Gil Worz Is Srs [Bsns]
Profession: W/
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Quote:
Originally Posted by shinta_himura
"Does any of that really matter?"
Yes, it does, why wouldn't it?
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The thread is talking about the how effective a skill is, not w/e the hell you were going on about.
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Mar 27, 2011, 01:00 AM // 01:00
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#9
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Ascalonian Squire
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@S4br3t00th: smite hex is a monk skill, it is in a different line used in different pvp bars. shatter and hex eater are both Mesmer skills in domination, comparing them does not add to this discussion.
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Mar 27, 2011, 03:21 AM // 03:21
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#10
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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well i see what he saying, but would it really matter if it was changed in number description?...half the community wouldnt use the change..
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Mar 27, 2011, 06:13 AM // 06:13
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#11
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Lion's Arch Merchant
Join Date: Dec 2009
Profession: Mo/
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All I can say is that I love it when shatter hex does 114 damage to 4 people at the same time and I get insidious off of the dervish on my team.
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Mar 27, 2011, 07:11 AM // 07:11
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#12
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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...Why?
Mesmers are powerful enough. I'm not convinced they need more options.
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Mar 27, 2011, 01:47 PM // 13:47
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#13
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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agree with reaper
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Mar 29, 2011, 06:45 PM // 18:45
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#14
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: D/
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The title is "Examining Shatter Hex and Hex Eater Vortex"
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Mar 29, 2011, 10:30 PM // 22:30
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#15
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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Hex Eater Vortex: Functionality changed to; "Elite Spell. Remove a hex from target ally. If a hex is removed in this way, foes near that ally lose 1...2...4 Energy and take 5...45...50 damage."
I heard reducing damage overall and increasing shutdown was good for game... gg.
EDIT: Also, In a hex heavy meta I could argue that it would be very useful to have hex removal on my mesmer. A viable way to remove hexes and keep pressure on the other team is to use both Hex Eater Vortex and Shatter Hex. Hex Eater Vortex could be deemed worthy of elite status for the sake of having two shatter hexes being powerful enough to force making one of those two skills the elite on your skill bar.
Last edited by Brian the Gladiator; Mar 29, 2011 at 10:59 PM // 22:59..
Reason: Another proposed argument
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Apr 02, 2011, 12:22 PM // 12:22
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#16
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Rt/N
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Hex eater vortex: Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally.
Change to:
Hex eater vortex: Elite Well Spell. Removes one hex from target ally. Removal effect: Creates a well at target allies location. For 8...18...20 seconds this well removes one hex from all allies in this well every 5 seconds.
So it now creates a "Vortex" that "eats" hexes periodically from allies which remain in the area of effect.
The well should be purple to fit with mesmers :3
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Apr 02, 2011, 12:35 PM // 12:35
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#17
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Wilds Pathfinder
Join Date: May 2007
Guild: Free Wind
Profession: R/
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Make hex eater vortex remove 0...2 hexes, do 30...78...90 and remove 1 enchant for every hex removed.
Definitely alot better than shatter hex and gives a nice counter to derps backed by illusion mesmers, necros or water eles.
Might be a little too good though. Make the damage non armor ignoring and applied before the enchant removal and it shouldn't be OP.
Last edited by Artisan Archer; Apr 02, 2011 at 12:40 PM // 12:40..
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Apr 02, 2011, 12:40 PM // 12:40
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#18
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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there are a lot of skill that simply are the Elite version of other skills....sometimes ANET don't have enough ideas, so take a skill, make it cost 5 energy less and recharge 5 secs faster, or add as in this case another effect which in most cases is totally useless...
Smite hex is almost the same and cost less + inflicts holy dmg nough said!
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